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Old 04-04-2023, 09:17 AM   #23
Tinman
 
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Join Date: Feb 2007
Location: New York City
Default Re: GURPS Dungeon Fantasy Denizens: Thieves

Very confused again, this time about the spell-thief ability Steal Spells (p.32).

It starts:
Steal Spells
Spend 2 FP and make a Quick Contest of Will with your subject...
Later:
If you’ve just seen someone cast a spell, you can target it!
Make a Per-2 roll and spend 2 FP to target that specific spell.
If you succeed, they can maintain and control their previously
cast spell, but cannot cast it again until your theft’s
duration ends.

Questions:
1) Does it cost 2 or 4 FP to steal a spell you see them cast?
2) Is there a quick contest to steal a spell you see cast?
(by the book it seems not.)
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bandit, burglar, cutthroat, denizens, mastermind, spell-thief, thieves


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