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Old 04-02-2023, 09:10 PM   #17
Fred Brackin
 
Join Date: Aug 2007
Default Re: let's build a ship

Quote:
Originally Posted by whswhs View Post

I don't actually want to do numerical integration of surface area and volume; if I can get something that's within a factor of 2 that's probably close enough for gaming.
Especially if you're the GM. You'd already be the one deciding how deep the water was at any particular place.
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ship design, ships, vehicles


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