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#2 |
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Join Date: Aug 2004
Location: Austin, TX
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Canonically, the Sorcery power modifier includes Costs 1 FP (Sorcery p 13). You could just add more levels of Costs FP to selected spells - having sorcery spells only cost 1 FP was a design decision.
Though since the vast majority of Sorcery spells are based on Affliction and then taken as alternate abilities, adding Costs FP will decrease the base cost of the spell by 1 or 2 before the cost is divided by 5, so there will rarely be any effect. I'd recommend deciding for yourself which Sorcery spells need an increased cost. The game impact of that decision should be pretty minimal.
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| Tags |
| magic, sorcery |
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