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Old 03-23-2023, 09:46 PM   #1
Rhino
 
Join Date: Apr 2005
Location: San Rafael, CA
Default Re: Self aware forest

I can’t help but think you are creating stats for something that really doesn’t need it and indeed would be better without it. YMMV
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Old 03-24-2023, 04:34 AM   #2
bocephus
 
Join Date: Apr 2019
Default Re: Self aware forest

Quote:
Originally Posted by Rhino View Post
I can’t help but think you are creating stats for something that really doesn’t need it and indeed would be better without it. YMMV
I sort of agree, BUT as GM it's not a bad idea to set up some parameters so that you have a reference to remind you of how to play interactions and to help keep you aware of potential blind spots that PCs could be legitimately exploiting.

Quote:
@ Juan
The way you expressed it earlier I would have made the Bloodlust to Necromancy.
Bloodlust sort of forces you into a hostile interaction without giving the PCs any chance to interact with the Forest. Makes sense for Necromancy, sort of a 'zero tolerance' policy... makes it something you just avoid as a PC if your on the list cause the danger of dying isn't worth engaging with it.

Since it has telepathy to just about anything living I wouldn't even mark the Cannot speak as a disad larger than a quirk. Its more about how others respond to the Telepathy communication method than an actual inability to speak.

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Im not sure Skills are a necessary list, because of its long 'life' it could easily acquire a lot of odd 'skills' and in this I agree with Rhino, it would be more appropriate to document blind spots as a reminder for you than document skills that require no justification.

I would drop Strategy (or add it to the doesn't have list) which is more analogous to the study of warfare, interactions between disparate elements and how to create advantage. Long term preparation specifically to interact with advantage, IMO this would require understanding the opponents/invaders/wanderers, as well as a desire to engage them strategically. This being could certainly be tactical, as in responding to put out fires very effectively while also having a bit of a blind spot in understanding how to prevent creatures from making the fires in the first place.

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Is there a Disad that addresses its alien nature? Something that reminds you that it may not understand why an elf does something, only that they have done things it finds personally offensive.

It would likely be Callous as well, not really understanding emotional triggers, and even dismissive of their confusing nature.
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