|
|
|
#13 | |
|
Join Date: May 2014
Location: Indiana, United States
|
Quote:
I'm pondering more of a Lovecraftian approach perhaps like that taken by the video game Fear & Hunger where there are primeval god-like beings, but they are deeply alien to humanity. These would offer real Power Investure, but are so distant, alien, and often cruel that they have largely faded from human society except as cult fringes. (Could potentially use Symbol Magic for these, maybe?) Potentially more recent human based gods are actually illusions built around concepts and spells empowered by collective belief and sanctity levels reflecting strength of shared belief in the holiness of locations. Power is drawn to power spells (which really still use the casters fatigue anyway) from collective belief in an illusion that there is a divine consciousness behind a concept (like The Sacred Light faith). Or maybe clerics use Threshold Magic system, representing that calling down too big of miracles (exceeding their Threshold) demands too much from the pool of collective belief and distortions of reality result. Perhaps the churches interpret such backlashes as divine punishment for calling too much for a deitiy's power for unworthy purposes. Thoughts?
__________________
"We are such stuff as dreams are made on, and our little life is rounded with a sleep." ~ Prospero, from Shakespeare's The Tempest |
|
|
|
|
| Tags |
| campaign design, magic |
|
|