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Old 03-06-2023, 07:59 AM   #26
darebear
 
Join Date: Nov 2010
Default Re: Completed Ytarria Hex map with terrain added

Indeed. At 500 square miles per hex a quarry is certainly possible.

Many castles and keeps in Europe were made of wood. It is conceivable that the "castle" was a mere encampment with a wooden stockade, or it could have been a ruin which pre-dated humanity to begin with.

Each DM can flavor these types of things to their own taste. For me, just giving a name to a thing/region can be enough to get ideas flowing, without the need for complicated and often unimportant histories/backstories for said thing.

Zarak still needs some work. Fortunately, it did give me a good area to create an arctic area to adventure in. I am considering expanding this region to the left bank of the major river in northern Zarak, adding another 25-30K square miles to that area, making it slightly bigger than the Emperor's Forest. There are no dwarven cities in this northern area so it changes very little, canon-wise.

"Sitting upon a large plateau, the Hellfrost region is a vast sheet of ice, broken by periodic areas of jagged mountain outcroppings. The frozen surface is populated by arctic beasts of varying size and non-human ice folk who do not welcome intrusion.

In some areas, visible just below the icy surface, explorers have spoken of frozen jungles and buried cities. Occasionally one can find the top of their structures piercing the icy surface. Some tales speak of tunnels which lead down to those buried cities beyond. Some of these tunnels are said to begin far to the south, in southern Zarak. In these depths are said to dwell primitive humanoid cannibals and ice-beasts who prey on each other and those who intrude on their domain. Stories of vast gem-rich underground caverns and artifact rich ruins continue to circulate, along with the expeditions to recover those said treasures. As to the nature of the civilization which lies buried, no scholar can (or will) say."

The Djinn Lands needs some work next after Zarak. Pursiviant had some good ideas which resonate with me, specifically an African culture, based on the Black Kingdoms from the Hyborian Age.

I am envisioning a vast Savanna, specifically a tree savanna which you might find in Tanzania, slowly changing into a South African grass savanna the further one travels north. A larger jungle or two, centered along a major river or lake could also easily be present. A few rivers would need to be added, along with some minor lakes.

At some point I will have to go through my notes and post a mini-gazetteer on my blog for these homebrew locations and points of interest that I have been placing.

Last edited by darebear; 03-06-2023 at 09:44 AM.
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