Quote:
Originally Posted by Dalin
And nothing breaks if the GM allows bards of other races to purchase Magery 0 for 5 points. It's more of a setting decision than one about game balance.
In addition, it might be fun to modify bardic colleges for different traditions, like Hand of Asgard does for clerics of different gods. Maybe dwarven "earth singers" get spells from the earth college instead of one of the standard bardic colleges.
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I'll have to give that some thought. Although, I think once a player has Magery 0, I'd think they'd think why can't I improve magery? For me I think moreso, since I allow "multi-classing". I'm will be encouraging most PCs to go with dual-profession characters. Knights, Wizards, and to a lesser extent Clerics, Holy Warriors and Barbarians I think are fine as single archetype characters. Everyone else I really feel are better off as dual-profession. Scout/Thief, Druid/Martial Artist, Swashbuckler/Thief, Bard/Wizard, Bard/Swashbuckler, etc.
As to different bardic traditions, I'll give that some thought also. One thing I really want to do is "spelldancers". Sort of like Bards but with magic depending on dance rather than singing and music. I especlailly like Spelldancer/Martial Artist or Spelldancer/Sawshbuckler.