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Old 02-23-2023, 10:14 PM   #1
midnight77
 
Join Date: Aug 2013
Default Adapting The Morrow Project to GURPS

So, for those who don't know, The Morrow Project was an old RPG where your characters were frozen in the late 70s-1989 to be awoken 3-5 years after a nuclear war to help rebuild the US. Unfortunately, there was an accident and the project fails to awaken its members, allowing for you to be awoken 150 years later.

I am attempting to do some conversion of this to GURPS. Most is straightforward, but there are several things that I need help on.

The first is one of the weapons: the RH202 20mm cannon doesn't seem to have GURPS stats that I could find. In addition, in the game it comes with both HE and AP rounds that need separate damage values.

Another issue is the Resistweave, which is a form of body armor in coverall form that is resistant to small caliber bullets and knives. I need to know what sort of DR it should have.

Unfortunately, GURPS Vehicles 4e is not out yet, or else I could make the necessary vehicles for the game, so I will have to improvise that as well.
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