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Old 02-12-2023, 01:37 AM   #27
GURPS Fox
 
Join Date: Jun 2020
Default Re: Making EM Guns Viable in Space Combat (3e)

So, from what I'm getting, it's 1) very setting-centric and 2) a lot of GM/Setting Creator lawyering?

That puts some work on other GM/Setting Creators and me.

So, if I want to have a setting where EM guns aren't completely useless in space, should I utilize a mass, range, and damage multiplier to allow them to have the required velocities?

Like, say, sim a Mass Effect dreadnought's spinal as 2000x times the mass and damage due to its .01c round velocity?

Or would it be simpler to use a back-engineered EM equation and go from there?
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em guns, gauss weapons, gurps 3e, railgun, space


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