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Old 01-31-2023, 02:17 PM   #17
Mr_Sandman
 
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Join Date: Aug 2006
Location: L.I., NY
Default Re: Fast Draw critical success

Quote:
Originally Posted by mburr0003 View Post
Certainly. I'd even allow it in a realistic game with teh -10 rules from Martial Arts. But then I prefer higher levels of cinematic action in my games, even if I'm doing a "gritty, dirty, bleak, and desperate" genre.
Quote:
Originally Posted by tbone View Post
Is that in MA? I just did a search and can't find it.
The rule in Martial Arts (p.119) for drawing and firing in one turn requires two rolls at -6 each, one to instantly ready/draw the bow and loose in one smooth action, and the other for the actual shot. There's a note that realistic archers can do this out of combat, but to allow it in combat, add an extra -4 to each roll.

In DFRPG Adventures, it looks like the Heroic Archer advantage reduces the penalty to -3, and having Weapon Master (Bow) as well brings it down to -1

This still only gets one shot per second, shoot twice per second, you'd need Extra-attack.
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