Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-29-2023, 10:17 PM   #25
TippetsTX
 
TippetsTX's Avatar
 
Join Date: Sep 2018
Location: North Texas
Default Re: Alternate XP progression schedule

Quote:
Originally Posted by Steve Plambeck View Post
By "non-attribute character features" you mean talents and spells, right?
Yes (and perhaps a new category as well).

Quote:
Originally Posted by Steve Plambeck View Post
I'd go much farther and say, XP costs for talents and spells should be entirely eliminated. XP should pay for attributes alone, and period. (And certainly not used to buy gold!)

IQ and IQ alone could still work to regulate talents and spells, it just has to be implemented in a little better way than it was in original ITL.
I agree it can work that way (it certainly did during the game's first life), and I'll admit that was my initial reaction to this particular Legacy change as well, but over the past few years I've come to admire the goal (though not the implementation) behind dividing those aspects of the character.

I like the idea of the player having to choose whether to spend XP on something that increases the character’s proficiency across their existing portfolio of abilities vs. adding a brand new ability to mix.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos
TippetsTX is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:16 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.