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#23 | |
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Join Date: Jun 2019
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Quote:
Just skimming through an aging binder of my house rules from the 1980's, I was shocked and appalled to see I'd advocated and implemented the very thing I'm always opposing in this discussion -- oh the things we forget! Here was our system back in the day... We had a home-made stat called "Talent Points", with a box on our character record sheets labeled "TP". I had no recollection of that at all. The new rules I'd written then went on to say:
On the other hand, that last rule obviates the possibility that the same total XP could result in character builds with different attribute totals, something I actively dislike about Legacy ITL. It also obviates the unsavory tendency of the new rules to force PCs into doing any attribute increases early, while saving talent additions for later in their careers lest they waste the buying power of their XP. And lastly it mitigates that problem in Legacy where talent points and IQ increases are in competition for the same XP, as it still grants that one talent point with the IQ increase -- you can still work on acquiring both another talent and a higher level talent at the same time. My old group collaborated, revised, and voted on all house rules, so I really can't say who should get the credit for that whole thing. I was the editor typing it all up, but it's hard now to remember who came up with exactly what parts.
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"I'm not arguing. I'm just explaining why I'm right." |
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