Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-22-2023, 05:42 AM   #1
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Sorcery Melee

Quote:
Originally Posted by acrosome View Post
But isn't there a whole book called Power-Ups: Imbuements for things like "any weapon in your hands gets an armor divisor"?
There is. Its mechanics are incorporated into Thaumatology: Sorcery and used in the Penetrating Weapon spell that corwyn found too expensive.

However, looking at that effect it works by using Affliction (Advantage) to give someone else an imbuement ability. If you only want to use an imbuement yourself, on a weapon you're holding, it should be possible to design that at lower cost.
johndallman is offline   Reply With Quote
Old 01-22-2023, 08:18 PM   #2
zoncxs
 
zoncxs's Avatar
 
Join Date: Oct 2010
Location: earth....I think.
Default Re: Sorcery Melee

Quote:
Originally Posted by johndallman View Post
There is. Its mechanics are incorporated into Thaumatology: Sorcery and used in the Penetrating Weapon spell that corwyn found too expensive.

However, looking at that effect it works by using Affliction (Advantage) to give someone else an imbuement ability. If you only want to use an imbuement yourself, on a weapon you're holding, it should be possible to design that at lower cost.
The cost of 44 is if you want to be able to cast that "Spell" and also improvised spells.

Sorcery spells can only be cast one at a time. You can learn spells permanently by paying 1/5 the cost.

So, you would need:

Sorcerous impowerment 4 [50]
Penetrating Weapon 1 [9] (Bought at 1/5 cost)


This lets you cast any spell you want that cost no more that 4 points total, or you can cast Penetrating Weapon on any targeted weapon you want.

You can forgo the sorcerous impowerment all together and simply take Penetrating weapon 1 [44]. Its still expensive, but this lets you cast it on ANY weapon and gives said weapon that modifier.

Another option, if what you want is to summon weapons, is in Sorcery too: Create Object.

Its just as expensive, 56 points for level 1, +4 per additional level.
zoncxs is online now   Reply With Quote
Reply

Tags
imbuements, sorcery, weapon


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:59 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.