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#6 |
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Join Date: Aug 2004
Location: In the UFO
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I think that's baked into the game from the beginning. It's a very simple game, but it was also designed as an answer to D&D, which at the time of OD&D when Melee and Wizard were first designed (much less so in new editions!) had many rules that were, in the immortal words of someone or other, not "unrealistic" but "anti-realistic" for no good reason at all. Such as movement speed being five seconds per foot in the original game.
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Is love like the bittersweet taste of marmalade on burnt toast? |
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