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Old 01-15-2023, 12:32 AM   #30
David L Pulver
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Default Re: [Ultra Tech] Increased Firearm Power with TL

Quote:
Originally Posted by Varyon View Post
Oh, and am I interpreting correctly that you can get the damage multiplier from the square root of the muzzle energy multiplier (1.25->1.12), and the MinST/Rcl multiplier from the square root of the damage multiplier (1.12->1.06)? Because that would be great information to have. What impact would weapon weight have here (the forgotten part of my original question - if you reduce the weight of the weapon by making it unable to handle more than +10% damage, how does MinST change)?
Well, there is no official system for GURPS gun stats, so all I can say is how I do it -- you're free to make up your own numbers!

In my own draft system a small change won't make that much difference to ST. The damage is linear with muzzle velocity if caliber is unchanged, so that increasing muzzle velocity tends to increase the recoil stat in a small but linear fashion (it's small because Rcl is rounded to nearest whole numbers and then added to a flat base of 1 on top of that) while ST is a mix of weapon weight and felt recoil and due to the quadratic nature of 4e ST, the change is usually minor.

Often a significant reduction in weight while keeping damage/velocity the same will result in the weapon kicking about a lot more and thus harder to hit things with rapid fire (higher Rcl) but the ST not changing much (because you've made the weapon lighter, so it's easier for your ST to manage even if it does kick more.)
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