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#4 | |
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Join Date: Jul 2021
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Quote:
I don't believe the Edge protection (as in from cutting weapons) you are looking for (as per GURPS Low-Tech is in DFRPG). Check the armor modifiers rules Adventurers, p110 for improving armor. Improve skills to be more effective in wearing armor, using shields, making dodges and parries. Also note that those who can make the big hits (at least PC wise) have spent a LOT of points on doing so buying up attacks and special abilities to do so. Maybe play with lower point values if this bothers you. Delvers to Grow (by Gaming Ballistic) sets starting limits I believe at 62 points (way to low for my taste), 125 points (slightly lower then general GURPS heroic 150 points, but in that range), and 187 expert level range. I'd think 100-150 range would work well if you're looking for lower starting levels. |
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