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#11 |
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Join Date: Aug 2004
Location: Pacheco, California
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My assumption is that the half-giant leans forwards (for the same facings as a horse) and I round down all of the half-points.
Hence ST (8+25)/2 = 16. DX (8+9)/2 = 8, IQ (8+7)/2 = 7, plus 4 points. The advantage of starting at 35 attribute points is that it only takes her 300 XPs to advance her next point and she can be treated as a conventional PC from then on. (With the only adjustment being a DX minus if the ceiling is less than 8 feet.) Max DX and IQ of 12 each unlocks most of the combat abilities. An alternative is to half her ST above 8 for XP purposes, hence Elga is a 12+10+9 = 31 "effective attribute" character and it only costs her 100 XP to advance DX or IQ by one point, or ST by two points. Applying the same for a full giant, we get a starting character of 8 + (25-8)/3 + 9 +7 = 30 "effective attribute" (after diving the excess ST by size in hexes) character who can add 3 points of ST for only 100 XPs.
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-HJC |
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