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Old 01-03-2023, 11:59 AM   #35
zoncxs
 
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Join Date: Oct 2010
Location: earth....I think.
Default Re: [Basic] Advantage of the Week: Rapid Healing, Recovery, Regeneration and Regrowth

I think you are all forgetting "High HP and Healing" on page 424.

"The healing rates given for natural recovery, first aid, magical healing
spells, the Regeneration advantage, etc. assume someone with
human-scale Hit Points; that is, with fewer than 20 HP. Those with
more HP heal in proportion to their HP score. Multiply HP healed by 2
at 20-29 HP, by 3 at 30-39 HP, by 4 at 40-49 HP, and so on, with each
full 10 HP adding 1 to the multiple."

With that, I would side with the ruling that VRH increases your natural recovery by 1, as if you had +10 HP.


Also note, Regen states:

"You recover..., in addition to normal
healing."

That applies to all levels of regen.

So VRH does not increase that tick of healing. Someone with Regen (Regular) and VRH would heal 1 HP per hour, and then at the 24 hour mark, with a successful HT roll, 3 HP (1 from the regen tick and 2 from natural recovery).
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