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Old 12-30-2022, 07:54 PM   #4
Apollonian
 
Join Date: Aug 2004
Location: Shoreline, WA (north of Seattle)
Default Re: Damage From an Evil Vending Machine

Quote:
Originally Posted by sir-talen View Post
So I'm trying to set up a simple opponent of a group of newbie GURPS players in a post-apocalypse game, and what I decided to use was a gang of berserk mobile vending machines, determined to provide "free samples" (ie: hurling cans of soda) at their victims.

So my question is: How much damage would a 16 oz can of 1,000 year old soda flung out at about 60 mph do if it hits a character? And what kind DX penalty would a character face trying to catch a can of soda? If a PC can successfully catch one of the free samples (alternating fire between the soda cans, hot cups of coffee, and harmless but stale muffins), the vending machines will cease their attack and back off.
The soda can will probably do a bit; the coffee, very little. Mythbusters tested hucking a slushie out of a car window and got satisfactory results, so I imagine 2d cr would be adequate.

As for catching, 60mph seems to be a typical fastball speed in baseball (maybe even a bit slow), so it should definitely be doable for moderately athletic PCs... assuming they see it coming.
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