Quote:
Originally Posted by benz72
Good point, I suppose you'd have to (mundanely or magically) melt sand into class and then once it is all one lump you could magically shape it (including eliminating bubbles, flowing it around a wire grid and incorporating breath holes or similar. The text for the DFRPG version of Shape Stone allows the final form to be permanent if it is stable "A stable shape (e.g., a hill) will remain permanently after shaping." Presumably a solid lump of reinforced glass would be considered stable in this case.
I am curious how GMs would cost this casting. Clearly it is not dirt, but is a lump of glass more like natural stone or worked stone?
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Why is this thread intent on creating quartz/glass magically, anyway? DFRPG has anachronistically cheap glass lenses for sales, which means thick glass is probably an option.
It's not as tough as laminated ("bulletproof"/shatter-resistant) glass, but if you're just making a visor 1 inch high and 1 inch thick, I expect it's going to be fairly shatterproof anyway just by virtue of its shape and thickness.