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Old 11-12-2022, 02:21 AM   #14
RGTraynor
 
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Join Date: Aug 2004
Location: Pioneer Valley
Default Re: Reverse Missiles / not an "attack"

Quote:
Originally Posted by Rupert View Post
I'd rule the attacks would bounce back and forth until they ran out of range.
With archery, a potential factor might be "how many seconds does it take for that arrow to do so?" For practical purposes, that's a detail GURPS avoids generally (at least as far as I've ever seen), but an arrow doesn't traverse a couple hundred yards in a second flat. Two? Three?


Quote:
Originally Posted by David Johnston2 View Post
If it's a gun fight on both sides, then any dodging he'd do against bullets in general would apply to his reversed bullet. But what about firing from cover?
Seems like a GM would just have to apply common sense. If Shooter A is using a firing slit/pavise/sandbags, then the Reversed missile has the same penalties to hit him as any other ranged attack against Shooter A. If Shooter A is sticking his weapon over a parapet to fire blindly, then there's a chance (and not a great one) that the Reversed missile clips a hand. Etc.
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