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#19 | |
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Join Date: Feb 2008
Location: The Athens of America
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Quote:
Each GM runs their own game of course but an 'archer's' skill does not negate a magical effect. If an 'archer' rolled a 3 attempting to shoot a mage protected by a Force Dome spell I would not have the 'arrow' pass through and hit the mage. I do not see a substantial difference with Reverse Missiles. There are extant counters and tactics to deal with mages, this spell IMHO is no different nor do I see a reason to treat it differently. But as always Rule #1 is it's the GM's game.
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
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| Tags |
| combat, reverse missiles |
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