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#12 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Quote:
One of the biggest issues, is there was a lot more reliance on attributes than talents for improving skills in Classic. GURPS Update tends to brute force things. For example, does Sir Isaac Newton really have an IQ 18 or does he have a lower IQ with Natural Scientist and Mathematical Ability talents in 4e? More over which of the three methods of converting ST do you use? *Maintain damage: use Classic score *Maintain lifting ability: use GURPS Update's Quadratic Strength Conversion Table *Maintain both damage and lifting ability: use GURPS Update's Quadratic Strength Conversion Table and Lifting ST/Striking ST to cover the difference. IMHO it is better to take the concept and redo the template and see where the points fall. Corwin Bearclaw went up the least of the four Classic character in the Classic Basic set. [114] if you Maintain both damage and lifting ability but [122] if you keep the stats as they were in Classic.
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| Tags |
| conversion, fourth edition, templates, third edition |
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