Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-19-2022, 12:01 PM   #1
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: [Basic, Powers] Advantage of the Week: Psi Static and Static

Quote:
Originally Posted by ericthered View Post
True, but that's usually the point. Most Psis aren't great shots. You didn't win, but you did force the fight to be fought the way you prepared for, rather than the way they prepared for.
There's also something to be said about the active decisions that are allowed by passive protection. Psi Static allows you to treat psis as nonthreats (or at least greatly diminished ones) and act accordingly, rather than just stay safe when the scenario happens to put you in the path of psis.

Catfall is a similar example. A lot of players don't think it's that useful because they don't suffer fall damage that often. The smart player will think about all the times they avoided an action because of the threat of fall damage, and realize just how much parkour it opens up.
__________________
RyanW
- Actually one normal sized guy in three tiny trenchcoats.
RyanW is offline   Reply With Quote
Old 10-19-2022, 02:58 PM   #2
Pursuivant
 
Join Date: Apr 2005
Default Re: [Basic, Powers] Advantage of the Week: Psi Static and Static

Psi Static is incredibly cheap protection if you're designing a "mundane" character in a psionics-heavy or other "weird supernatural stuff" campaign.

You still have to deal with indirect psi attacks (e.g., poltergeist TK effects), but you can't be psionically mind controlled or mind probed, you can be psionically levitated, and you and your stuff can't be thrown around by TK or set alight using pyrokinesis.
Pursuivant is offline   Reply With Quote
Old 10-20-2022, 01:44 AM   #3
Plane
 
Join Date: Aug 2018
Default Re: [Basic, Powers] Advantage of the Week: Psi Static and Static

Quote:
Originally Posted by RyanW View Post
Catfall is a similar example. A lot of players don't think it's that useful because they don't suffer fall damage that often. The smart player will think about all the times they avoided an action because of the threat of fall damage, and realize just how much parkour it opens up.
If you have 10pts to spend why not just get flight at -75% ? You can get that by taking a 5ft ceiling (-25%) and Gliding (-50%)
__________________
what this forum is
(17 March 2020 forum rules from Hackard)
Plane is offline   Reply With Quote
Reply

Tags
advantage of the week, psi static, static


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:56 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.