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Old 10-18-2022, 11:56 PM   #1
pzmcgwire
 
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Join Date: May 2018
Default Re: Hexagram - any chance of "Sword's Man" story / game

There was also the third story, Vampire Trap, in TFG.

"Vampire Trap" (with gaming notes by SJ) -
https://sjg-warehouse-23.myshopify.c...gamer-number-4

I do think the Djinn's blade ability to generate at no cost an 80ST whirlwind is a bit overpowered being able to kill everything around you unless they make a 4D6 saving throw vs DX.

The Spirit Binding rules were in this issue and Bind Spirit was an IQ13 spell, however it could be easily over-ridden by Remove Thrown Spell, which seems to make it too easy to free spirits. I would expect a Dissolve Enchantment or something weightier than a basic Remove Thrown Spell.

Last edited by pzmcgwire; 10-19-2022 at 07:08 PM.
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