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#1 | |
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Join Date: Jan 2018
Location: Portland, Maine
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Quote:
I use this during game play: I take a dry marker monthly calendar and label it 1 to 28. Then as the game action starts, that becomes turn 1. If on turn 4 my wizard casts a fire in a hex, I note that in #4 box and then in number #17 box I note Fire goes out. If she summons a bear, I note that in the appropriate box. And each turn I note if it was renewed 1. It's also good for keeping track of wounds, fatigue and other significant turn events (like someone dying). Of course, this is a master board, so the other players are also using it for their reference.
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- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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#2 | |
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Join Date: Dec 2021
Location: Indiana
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Quote:
I made a sheet that has the turns as rows and the phases of the turn as columns with a note/comments column at the end. As the phases within a turn are complete, I check them off. If someone casts a time expiring spell, I jot it down in the notes/comments for that turn. So far, so good. |
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