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Old 09-27-2022, 10:37 PM   #1
JohnPaulB
 
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Join Date: Jan 2018
Location: Portland, Maine
Default Re: Spells & Talents

Quote:
Originally Posted by agentJ View Post
How do you guys keep track of cost of spells, how long they last...?
Not quite answering your question, but here goes.

I use this during game play:

I take a dry marker monthly calendar and label it 1 to 28.

Then as the game action starts, that becomes turn 1.

If on turn 4 my wizard casts a fire in a hex, I note that in #4 box and then in number #17 box I note Fire goes out.

If she summons a bear, I note that in the appropriate box. And each turn I note if it was renewed 1.

It's also good for keeping track of wounds, fatigue and other significant turn events (like someone dying).

Of course, this is a master board, so the other players are also using it for their reference.
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Old 09-28-2022, 06:42 AM   #2
Bill_in_IN
 
Join Date: Dec 2021
Location: Indiana
Default Re: Spells & Talents

Quote:
Originally Posted by JohnPaulB View Post
Not quite answering your question, but here goes.

I use this during game play:

I take a dry marker monthly calendar and label it 1 to 28.

Then as the game action starts, that becomes turn 1.

If on turn 4 my wizard casts a fire in a hex, I note that in #4 box and then in number #17 box I note Fire goes out.

If she summons a bear, I note that in the appropriate box. And each turn I note if it was renewed 1.

It's also good for keeping track of wounds, fatigue and other significant turn events (like someone dying).

Of course, this is a master board, so the other players are also using it for their reference.
That works well.

I made a sheet that has the turns as rows and the phases of the turn as columns with a note/comments column at the end. As the phases within a turn are complete, I check them off. If someone casts a time expiring spell, I jot it down in the notes/comments for that turn. So far, so good.
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