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#1 |
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Join Date: Jul 2007
Location: West Virginia
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Julian May had a lively Sci Fi setting with lots of Psi. I'll go look it up.
I'm back it's The Saga of the Pliocene Exile . You can skim out some tech, the Torcs, and some interesting varient terminology.
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Per Ardua Per Astra! Ancora Imparo Last edited by Astromancer; 09-22-2022 at 04:12 PM. |
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#2 |
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Join Date: Aug 2004
Location: Seattle, WA USA
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Her Galactic Milieu series is connected to the Pliocene Exile one, and consists of four books as well: Intervention (also published in two parts as Surveillance and Metaconcert), Jack the Bodiless, Diamond Mask, and Magnificat.
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#3 |
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Join Date: Sep 2004
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I'll just go ahead and ask what the literary agent within me is asking:
"Where's the main conflict? Is it the bright-and-hopeful space operatic vibe of millions of cultures dancing the galactic dance versus the atrocities that those cultures had to rely upon to get there? Is it the tension of living in an otherwise harmonious society while trying to hide the screaming psychic monster within you and keep the populace around you from seeing all the other screaming psychic monsters around them? (I'll admit that one has a certain Ĉon vibe to it; let's pin it and keep going.)" |
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#4 | |
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Join Date: Apr 2013
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Quote:
I'm having trouble remembering the other set (it's been 30+ years): Family saga about exiling those very high powered psychics? Maybe? |
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#5 | |
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Join Date: Sep 2004
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Quote:
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#6 |
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Join Date: May 2005
Location: Oz
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What is the template adventure for player characters in RPG campaigns set in this universe?
That is: what adventures do PCs usually have? What do they do on those adventures?
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 09-25-2022 at 06:36 PM. |
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#7 |
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Join Date: May 2014
Location: Indiana, United States
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Some really great thoughts and questions. Indeed, I've actually wondered if I should have started with questions rather than statements. XD
I've been thinking about two broad angles in terms of general setup for characters. 1) PC's work for for a patron, The Whitesun Institute which researches and works to protect psionically gifted individuals. This also involves exploration of psionically interesting locales (alien ruins, secrets held by a corporation, etc). 2) Alternatively, PC's are outlaws due to their actions, abilities, or just for being from a society where their gifts were feared. So they deal with fleeing or fighting bounty hunters, etc. Or combine both to a degree. The conflict being those gifted with psionic abilities are often sought after by others, sometimes this is valid employment, problem is its often outlawed in many societies (telepaths invading privacy, etc) and this makes them outlaws in many societies. That said even tyrants seek them as they are useful for ferreting out rebellions or traitors, and they are often sought after as part of spy vs. spy conflicts. So things get multi-layers with one groups outlaws being another groups patriots. Also blend in body-horror of gruesome experiments by ruthless corporations, and resulting insanity for poor victims. |
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| Tags |
| psychic powers, sci fi, setting design |
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