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Old 09-07-2022, 01:45 PM   #1
Celjabba
 
Join Date: Sep 2006
Location: Luxembourg
Default Re: The loadout problem when creating new PCs

Quote:
Originally Posted by sjmdw45 View Post
Right, and rapiers vs. edged rapiers are not an exception. Ergo a different kind of rapier really is -4 penalty on Rapid Strikes relative to your edged rapier weapon of choice.
Weapon master(one specific weapon (type) : rapier) [20] does cover all kinds of rapier.

The following post is for DF, not DFRPG, but it should apply :
http://forums.sjgames.com/showpost.p...1&postcount=37

It was discussed before here :
https://forums.sjgames.com/showthread.php?p=2436133

See also http://forums.sjgames.com/showpost.p...5&postcount=25 for Gurps, DFRPG is more generous for the knife category, as noted above.

Last edited by Celjabba; 09-07-2022 at 01:49 PM.
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Old 09-07-2022, 05:15 PM   #2
sjmdw45
 
Join Date: Jan 2008
Default Re: The loadout problem when creating new PCs

Quote:
Originally Posted by Celjabba View Post
Weapon master(one specific weapon (type) : rapier) [20] does cover all kinds of rapier.

The following post is for DF, not DFRPG, but it should apply :
http://forums.sjgames.com/showpost.p...1&postcount=37

It was discussed before here :
https://forums.sjgames.com/showthread.php?p=2436133

See also http://forums.sjgames.com/showpost.p...5&postcount=25 for Gurps, DFRPG is more generous for the knife category, as noted above.
Ohhhhh. Okay, so it's anything with "rapier" in the name. Easy enough.

Thanks!
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