I'm not sure symptom works right for the timing. Normally you take damage then suffer the symptom afterwards. If the primary attack kills you, it's unlikely the symptom would ever kick in.
I'd suggest splitting it into two attacks, with the second one being a follow up. I'd use a Side Effect to make the target Explosive (limited to the next attack), then have the follow up do the damage that could potentially trigger the Explosion.
Of course, your odds of triggering an explosion via a critical failure or other failure by 3 (since you normally stop rolling when you fail any roll) is still pretty low. You would still be better off buying an attack power that just creates an explosion especially if you're adding fragmentation damage.
Quote:
Originally Posted by Christopher R. Rice
A crushing attack + Explosion 3 + Fragmentation + Based on HT + Malediction is your best bet here. Again, maybe with Symptom for Explosive.
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Yea, something like that. I'm not really that fond of Explosive 3 - for the value I'd rather do Area, but otherwise sure.