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Old 08-22-2022, 09:21 AM   #1
LoneWolf23k
 
Join Date: Sep 2004
Default Using 3e's Tech Levels, or adding more Tech Levels beyond 12.

So, planning a sci-fi campaign, basically a Star Trek thing, and I was thinking about the Tech Level. While I do appreciate the simplification of 4e's Tech Level reworking, I feel that ending the rankings at TL12 kinda limits things. Especially when GURPS Ultra-Tech ranks Star Trek as a "Safe-Tech TL12", which implies the Federation is at the limits of its tech evolution, when the setting is full of precursors with "god-like" tech.
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