Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-05-2022, 09:18 AM   #11
mlangsdorf
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: [Spaceships] Million Merchant Marathon

Quote:
Originally Posted by scc View Post
Using a pulse drive not only means fuel costs, which raises the cost of this whole program, which given that Earth will go through a dark age making fuel production impossible for part of this, is a big problem. Tt also goes my decision to use another method propulsion as the primary for this setting, one with some cool, or at least interesting, options.
Okay, what was your original, gaming related question? You seem to have this all worked out to your satisfaction.
__________________
Read my GURPS blog: http://noschoolgrognard.blogspot.com
mlangsdorf is offline   Reply With Quote
 

Tags
spaceships, terraforming

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:42 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.