Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-29-2022, 07:54 AM   #27
Qoltar
Pike's Pique
 
Qoltar's Avatar
 
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
Default Re: GURPS Star Trekking - Help? Assistance?

Klingons...

The Klingon issue in general...in the 2260s.

Since my campaign is set in ' 2261' - halfway between TOS and "Strange New Worlds" I have to decide 'which' version of Klingons to have as NPC adversaries.

I have decided to do both "smooth headed or 'augment' style Klingons and normal Bumpy or ridge headed Klingons that we know from every version of "Star Trek".

Now I have to choose which of the templates provided by Mr Pursuivant to use - one for smooth headed and one for ridge headed. Also, if any of those templates match up with the Prime Directive templates in the GCA version of things in the Star Trek universe.

- Ed C.
__________________
Take me out to the black
Tell them I ain't comin' back
Burn the land and boil the sea
You can't take the sky from me....


A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html
Qoltar is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:44 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.