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Old 07-28-2022, 01:58 PM   #20
Pursuivant
 
Join Date: Apr 2005
Default Re: GURPS Star Trekking - Help? Assistance?

Quote:
Originally Posted by Fred Brackin View Post
This has been only a technical note on the possibilities inherant but perhaps not obvious in the Aging rules. I don't want to start a big kerfluffle.
It's a good point. I thought about doing it that way given Klingons' high HT, but figured that Extended Lifespan was better for modeling a population with overall longevity.

High HT, Extended Lifespan, HTK, and the rest of the physical traits are my attempt to model Brak'lul, multiple organ redundancy.

If somebody can come up with a more accurate method of modeling a species which has two or more of just about every organ, I'd love to know about it!

If anything, my basic Klingon template is too stingy on the abilities, so that "redshirt" level Klingons die almost as fast as humans.

Individual Klingons could easily have increased ST, HT, HP, Per, and Will, Discriminatory Smell, and more levels of Acute Smell/Taste, HTK, HTS, and Resistant. Combat Reflexes is also so common that I almost included it as standard. A combat monster like Worf could easily start with a modified racial template cost of over 100 points.
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