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#41 |
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Join Date: Sep 2019
Location: UK
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Star Trek continuity seems inconsistent about replicators sometimes, so if Qoltar and Qoltar's players want no replicators in 2261, they can have it, and it possibly be as reasonable as anything else. There may be advantages to not having replicators - that way, you can have treasure, exotic cargoes being carried from planet to planet, and traders flitting about the galaxy hoping to strike it rich, and it make sense.
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 Last edited by Inky; 07-26-2022 at 03:16 PM. |
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#42 |
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Join Date: Sep 2019
Location: UK
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It looks like templates for all the five alien species you asked about (Caitians, Deltans, Denobulans, Edosians and Saurians) have been posted, don't know if that covers what you were after.
If so, that possibly just leaves the question of how to do spaceship combat (from scratch without relying on references to Star Fleet Battles).
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
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#43 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Kirk's comment to Korob his ship could make precious stones by the ton shows that they likely had the means to make inorganic matter at the drop of a hat. We will just ignore the latest retcon because 'eww that is what the food is actually made from?' Never midn that dosen't match what TOS said.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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#44 |
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Join Date: Sep 2019
Location: UK
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Oh, I don't mean the existence of traders in the series proves that there definitely aren't replicators, I mean that not having replicators makes it easier to justify having lots of that kind of thing in your game and some people like it like that.
(The precious stones certainly hints at replicators, but could have been just very good regular (and more interesting) methods - I know this because I got distracted and spent nearly an hour looking it up earlier :-D Artificial synthesis of gemstones was well under way by the 1960s, and the equipment used isn't actually that huge - and it's pretty well established that the Enterprise's labs are equipped for any not-too-exotic scientific process that the plot needs them to be equipped for. (https://www.gia.edu/gem-synthetic). As for "by the ton", well... this is Captain Kirk trying to impress a bad guy, and he didn't say how long it would take to make a ton of them :-D Note that when Kirk finds a heap of diamonds in "Arena", he calls it "an incredible fortune". The one that seems to point more definitely to replicators is "Tomorrow is Yesterday" - that crew member asked the Air Force man to order whatever food he wanted, and clearly expected to get away with it - and, as other posters have pointed out, that's flat out contradicted by "Charlie X" and possibly other things. The question of what the little food dispensers actually do is so contradictory that it looks as if either the "writers' bible" wasn't kept up to date on this point or the writers weren't reading it.) Replicators or not, it does seem clear that TOS Starfleet ships were meant to be Seriously Rich and have plenty of resources to throw at problems.
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
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#45 |
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Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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Short version with no 'debate' - they never said 'replicators' in any episode of "TOS".
Also, I have only seen the first episode of "Star Trek: Strange New Worlds" - it was free on YouTube and I don't have 'streaming'. So, in my campaign there are no darn 'replicators. I know my Trek The ship has food processors or food slots - and also chefs or cooks from time to time. Like I said, I Know my "Star Trek".... - Ed C.
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Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me.... A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html |
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#46 | |||||
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Join Date: Apr 2005
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IIRC, there's never been a canon situation where the defenders are waiting as attackers phase in and just blast them. What seems fair, however, is for defenders to get an Aim bonus while boarders are phasing in. Several seconds of aim, plus bracing your weapon, would give massive bonuses to hit, especially at the relatively close ranges involved in boarding actions. Boarders would have to make Body Control skill rolls to instantly orient themselves and then possibly Fast-Draw skill rolls to get their weapons in firing position, and finally the equivalent of an All-Out Attack if they want to get a shot off on the turn they materialize. If you beam in with weapon in hand, you still have to do the Body Control roll and the AoA, but not Fast-Draw. A potentially wiser trick would be beam in in a Crouch, then do Body Control roll and the equivalent of an All Out Defense to dive for cover. The transporter operator's Tactics skill (or the Tactics skill of whoever is giving orders, if they can coordinate with the operator) is critical to getting spacing and facing of the boarders correct. A CF isn't going to materialize someone into a bulkhead, but it might have them facing the wrong way or on the wrong side of a door. Quote:
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The "spearhead" landing party might try to find a secure area and then try to hack into nearby security and life support systems. This would allow them to open doors, drop or raise interior force screens, and, most importantly, control local gravity and HVAC systems. Failure to control gravity systems means that defenders might be able to play "gravity pong" with boarders by randomly increasing and dropping gravity levels or reverse the gravity direction at intervals to slam boarders into the deck or overhead. Just maxing out the gravity level might be enough to pin heavily encumbered boarders to the deck. Failure to control HVAC systems means that the defenders can pump in gas, change atmosphere composition, or vent atmosphere to immediately incapacitate attackers. Trapped attackers can be frozen or roasted by setting heating or cooling in a given area on maximum. It's never been done in canon, but there's also no reason why the attacking ship couldn't use its cargo transporters to beam in barriers to protect boarders, beam in explosives or gas as the "first wave," or play games with the defenders by beaming in humanoid dummies or partially beaming in objects and then reverse the process to beam them out. The last trick would create an obvious long lasting transporter energy signature that might distract defenders or confuse sensor operators. They can also try to beam out key enemy personnel in unshielded areas. Attackers who find themselves in a tight corner could also ask to be transported to another location. Point-to-point transport is tricky, however, and might not be possible using 23rd century tech. You have to bring the boarding party back to the transporter pad, temporarily put their energy patterns into the pattern buffer, then reconfigure the transporter controls to beam them out again, to another location, without ever materializing them on the transporter pads. (SNW established that it is possible store living beings in a transporter's pattern buffer for weeks or months by about 2356. The problem is quickly reversing the process and "acquiring" a new landing location quickly.) Quote:
Since larger ships often have auxiliary bridge and engineering control rooms, boarders might try for those areas and then try to hack the ship's security systems to divert control. The other possibility is to take hostages in order to force a surrender, but this isn't likely to work against species that prefer death to surrender. When the tactic is viable, that allows boarders to go after the sickbay or civilian passenger quarters. (Borg definitely go for this option. Beam into civilian areas, seal them off, assimilate everyone, then use the newly created drones as cannon fodder to take the rest of the ship.) Any species might consider a surrender or truce if the boarders capture something really important aboard the ship. ("You can die with honor, but weaken the empire by letting the unobtainium shipment get destroyed or you can agree to a truce and save it. A truce allows you to do your duty to the empire and live, while preserving enough honor that you're not perma-banned from Sto-vo-kor/turned over to the Tal Shiar/Obsidian Order/Founders for use as reactor shielding.") Last edited by Pursuivant; 07-26-2022 at 09:48 PM. |
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#47 | ||||||
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Join Date: Feb 2008
Location: The Athens of America
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When materialization FINISHES fire. At the ranges for most ST ship combats the boarders would die 85+% of the time before they draw a breath of your air. Quote:
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All of course my $0.02 but since we have been asked for help just dipping my oar in.
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
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#48 | |
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Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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It gives me the skeleton or foundation to build on. No way in bleep would I ever run the "SFU"/PD universe. To me it reads like a twisted perversion of the 'Star Trek' universe. Also, I am trying to emulate or simulate things seen or referenced in the current versions of "Star Trek" on TV - mainly the first two seasons of "Star Trek Discovery" and the first few episodes of "Star Trek Strange New Worlds". - Ed C.
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Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me.... A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html |
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#49 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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#50 | |
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Pike's Pique
Join Date: Oct 2005
Location: Cincinnati, Ohio U.S.A.
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My players are most familiar with those recent shows so that is what is comfortable and familiar for them. The idea is to have fun in a role-playing game - not start a critical debate about which version of 'Star Trek' is better. New Players are most comfortable with what looks familiar. - Ed C.
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Take me out to the black Tell them I ain't comin' back Burn the land and boil the sea You can't take the sky from me.... A vote for charity: http://s3.silent-tower.org/TheKlingonVotes/index.html |
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