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Old 07-25-2022, 04:32 PM   #22
Witchking
 
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Join Date: Feb 2008
Location: The Athens of America
Default Re: GURPS Star Trekking - Help? Assistance?

Quote:
Originally Posted by Qoltar View Post
That means anyone 'beaming in' to invade or attack will be spotted pretty quickly and does not have any element of surprise.

-Ed C.
Well unless the ship being boarded is smashed to pieces they would not get surprise. A transport in is very energetic, ships sensors would detect that, so at the least defenders would know 'Transport in Cargo Bay Three, suspected boarders'.

If the attackers choose poorly or have bad luck and appear in an area with ARMED alert personnel they will likely eat a round of fire BEFORE round time starts.

If the choose middling then they appear in an area with personnel, possibly even armed personnel. However they if they are not Security they are probably concentrating on their duties (in combat I would sure hope so). If the area has Security posted the Security alone would get one free shot. So basically I would then call top of the round.

If they choose well then they are in an empty section and would get the 'round' to acclimate. Then reacting Security forces would not be surprised, but might be forced to attack. That would be a disadvantage, especially if the section has only one entrance.

In most fiction the targets to protect are the Bridge, Life Support and Engineering. If I were GM I would assume they would get posted guards at Red Alert and that the boarders would be trying to seize all three.

If they manage that then basically it is all over but the shouting.
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