|
|
|
#42 |
|
Join Date: Apr 2013
|
|
|
|
|
|
|
#43 |
|
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
|
|
|
|
|
|
#44 | |
|
Join Date: Aug 2004
|
Quote:
I assume this mace is built in some way that water is only expelled upon sufficient impact, without otherwise dripping out. (Maybe magic makes it work.) However it works, it looks fun.
__________________
T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
|
|
|
|
|
|
#45 |
|
Join Date: Jun 2022
|
The rules say to roll 1d after every attack (I added in parries and "sufficiently vigorous" movement, like falling down, Dive and Drop, etc) and on a 1 the reservoir is emptied.
|
|
|
|
|
|
#46 | |
|
Join Date: Aug 2004
|
Quote:
(Acceptable answer: "The engineering doesn't matter; it sprays when you fight, and doesn't drip otherwise. Quit asking questions and go hit some demons." : )
__________________
T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
|
|
|
|
|
|
#47 | |
|
Join Date: Aug 2005
Location: Portland, Oregon
|
Quote:
As I said it is "subchristian". By that I mean it is from a weird combination of orthodox (meaning "reasonably sound in doctrine" not big O orthodox meaning, "Greek Rite") Christianity and peasant animism. It is of course heresy to say that a virgin would become a vampire (essentially be damned just because Satan says so) by being bitten by a vampire but vampires being afraid of holy water would be something they are familiar with. That is why the ideas of vampires being intimidated by the icons of different religions does not work. Vampires were made in Eastern Europe and had the context of the lives of peasants who lived their. If for instance they were frightened of golems instead of holy water they would be a different sort of monster.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison Last edited by jason taylor; 07-08-2022 at 08:22 PM. |
|
|
|
|
|
|
#48 |
|
Join Date: Aug 2004
|
Even in a dungeon game, it's fun to revisit the origins of classic monsters. Especially one with as rich a background as vampires, what with the associations with demons, disease, and more. (I like that the game labels the holy water susceptibility "Divine Curse", not something bland like "Weakness".)
So I'm all for the holy water effect, complete with the background you describe. FWIW, though, I'm just asking about the in-game tactical reasons for prepping PCs with anti-vampire holy water. It's a literary and gaming classic, to be sure, but in this particular game, it seems a tactically worse choice than tossing acid or even rocks at a vampire. (The easy solution: Boost holy water dam to make it worthwhile and interesting - something Monsters sagely encourages with "Divine Curse and Dread are extremely variable; the GM is welcome to change the particulars." I'll suggest precisely that in my next #DailyHouserule tweet, Day 159 and counting. Please follow, GURPS people!)
__________________
T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
|
|
|
|
|
#49 | |
|
Join Date: May 2005
Location: Oz
|
Quote:
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
|
|
|
|
|
|
#50 | |
|
Join Date: Aug 2005
Location: Portland, Oregon
|
Quote:
In any case that story sounds like a pretty important lesson. Now in game terms a lot can be done by making it a factor of the holiness of the user's intentions. If he goes vampire hunting out of pride his holy water does not work as well as if he does it honestly to save people under the Fiend's oppression. If the character is a cleric it might be a further encouragement to roleplaying a cleric seriously.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison Last edited by jason taylor; 07-10-2022 at 08:44 AM. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|