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Old 07-02-2022, 07:40 PM   #15
Fred Brackin
 
Join Date: Aug 2007
Default Re: Turn of Combat Reformulated - Velocity

Quote:
Originally Posted by kenclary View Post
Also at least one version of Shadowrun, iirc.
Shadowrun had a simple version where you took your first action at your highest number and then counted down 10 places and acted again. Repeat until you act at below 10.

I think I remember a supers game that worked this way too but the name escapes me at the moment.

The really similar thing I know of is Chivalry & Sorcery from version 3 onward. You calculate your "Action Points" and then start spending APs to perform actions until you run out of APs.
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