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Originally Posted by SimonAce
Now 2300 AD is a post apocalypse setting (its 300 years after Twilight 2000) those sizes make some sense as they may have followed a different tech path and a lot of knowledge was lost
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Memory capacity is largely about chip size, and the 2300AD humans are mentioned as loving miniaturisation. Also, one of the adventures describes a station's computer, and it's basically ribbons laid out on the walls, working in some massively parallel way, and you add peripherals by simply stuffing the plug into a handy ribbon - the computer dynamically adjusts to make the connection work (i.e. no need to find an I/O socket, just plug directly into the computer ribbon).
This is not a culture with poor computer tech (especially as the stutterwarp needs a hefty computer to run it).