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Old 05-20-2022, 06:32 PM   #8
Verjigorm
 
Join Date: Jan 2005
Location: Charlotte, North Caroline, United States of America, Earth?
Default Re: (spaceships) SM based Hull dST/HP

Quote:
Originally Posted by Fred Brackin View Post
All true.

In one of the playtests I completely destroyed a SM+14 Gibralter Battlestation and all it took was a 16cm missile launched from a platform going 70 miles per second. I didn't launch just one missile of course but it only took one hit.

My ideas for dealing with this centered around improved anti-missile defenses possibly including layers of anti-missile drones. Fiddling with armor values is probably only nibbling around the edges.
It looks like it gets better at TL10+ when improved lasers come on line, but you still need boatloads of dedicated AMS lasers to handle it, but my playtesting is limited.
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