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#22 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Quote:
As I mentioned using King and Country and other articles as references alignments work best in simplistic games where world building is borderline nonexistent with NPCs little more than info/rumor/quest dumps for the heroes. The more complex the setting is the less functional alignment becomes with special pleading needed to make the chosen alignment even make sense. It also dodges the key question - where exactly are the boundaries between the alignments?
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| Tags |
| dragonlance, dungeon fantasy |
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