Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-29-2022, 01:10 PM   #1
Pursuivant
 
Join Date: Apr 2005
Default Re: Long Axe martial art?

IIRC, there's a Pyramid article which includes an Yrth axe-fighting style.

This is a fantasy axe-fighting style that I've adapted from stuff I found online. It might be a start for developing a more historical style.


Dwarven Axe-Fighting
2 or 7 points

This is a fantasy martial art for use by dwarves and other short, stocky creatures that like axes and infighting.
Note: There is a 5 point unusual background for a non-dwarf to start with this style, this Unusual Background increases if you are from a race that is hostile to dwarves.

Skills: Axe/Mace, Shield.
Cinematic Skills: Blind Fighting; Immovable Stance; Power Blow; Breaking Blow; Mental Strength.
Techniques: Lantern Fighting; Shield Snatch; Shield Press; Targeted Attack (Knee).

Optional Traits
Advantage: Damage Resistance (Limitation: Tough Skin, -40%); High Pain Threshold; Unusual Background (Non-Dwarf).
Skills: Armoury (Armor, Blades, or Melee Weapons); Brawling; Fast-Draw (Axe/Mace); Thrown Weapon (Axe/Mace); Two-Handed Axe/Mace; Wrestling.

This one I developed based on martial arts training and historical research, although it's based on something I found online:

Viking Combat Training
3 points

This “style” represents European Migration-Era (5th to 11th c.) Viking foot combat training. While most closely associated with Scandinavian sea-raiders known as Vikings, it might be appropriate for similar Western or Northern European sea-borne raiders like the Angles, Jutes, or Saxons.
The signature weapons of this style are the axe, shield, spear, and two-handed axe. Those who could afford the cost also used slashing broadswords. Vikings were highly mobile, either riding horses or sailing ships into battle. In both cases, they would dismount prior to combat, entering battle on foot.

Skills: Wrestling; one of Axe/Mace; Broadsword; Spear; or Two-Handed Axe/Mace. One of Crewman/TL (Rowing or Seamanship) or Riding (Horse).
Techniques: Armed Grapple; Choke Hold; Retain Weapon; Unbalanced Attack (Axe).
Cinematic Skills: Breaking Blow; Kiai; Power Blow.
Cinematic Maneuvers: None.

Optional Traits
Advantages:
Allies; Combat Reflexes; Claim to Hospitality; Enhanced Block; Enhanced Dodge; Enhanced Parry; Fearlessness; High Pain Threshold; Social Regard (Feared); Status; Temperature Tolerance; Terrain Adaptation (Ice/Snow or Shallow Water), Wealth.
Disadvantages: Berserk; Bully; Callous; Code of Honor; Compulsive Behavior (Carousing, Dueling, Wanderlust); Duty; Greed; Intolerance; Odious Personal Habits; Reputation; Sense of Duty; Social Stigma; Vow.
Skills: Additional melee weapons; Autohypnosis; Boating; Brawling; Knife; Intimidation; Literature; Meteorology; Poetry; Shield; Survival; Swimming.
Pursuivant is offline   Reply With Quote
Old 04-30-2022, 08:17 AM   #2
Icelander
 
Icelander's Avatar
 
Join Date: Mar 2006
Location: Iceland*
Default Re: Long Axe martial art?

Quote:
Originally Posted by Pursuivant View Post
Viking Combat Training
3 points

This “style” represents European Migration-Era (5th to 11th c.) Viking foot combat training. While most closely associated with Scandinavian sea-raiders known as Vikings, it might be appropriate for similar Western or Northern European sea-borne raiders like the Angles, Jutes, or Saxons.
The signature weapons of this style are the axe, shield, spear, and two-handed axe. Those who could afford the cost also used slashing broadswords. Vikings were highly mobile, either riding horses or sailing ships into battle. In both cases, they would dismount prior to combat, entering battle on foot.
For actual Vikings, I'd have Crewman (Rowing) be a primary skill, with Riding (Horse) an Optional Skill.
__________________
Za uspiekh nashevo beznadiozhnovo diela!
Icelander is online now   Reply With Quote
Old 04-30-2022, 03:18 PM   #3
Pursuivant
 
Join Date: Apr 2005
Default Re: Long Axe martial art?

I'd also potentially add Bow, Fishing, Merchant, and Thrown Weapon to optional skills, although that makes it even less of a Martial Arts "style" and more of a character template.
Pursuivant is offline   Reply With Quote
Reply

Tags
martial art, medieval, weapon


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:58 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.