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Old 04-16-2022, 03:23 PM   #5
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Impossible Forced Rolls

Quote:
Originally Posted by Plane View Post
But if it has stuff like Costs Fatigue or Costs HPthen that FP or HP should get spent without your volition and possibly cause death if you can't reign in the ability.

REquires (attribute) roll and Unreliable have elements of that built in because FP is spent the next time you trigger an ability after a failed roll.
These are great points. Although I probably wouldn't combine Uncontrollable with any of these because they are limitations that either get in the way of Uncontrollable (Requires Roll or Unreliable) or overly punish the user (a cost they aren't choosing to spend). Actually, I'd probably just not have the uncontrolled power be affected by those; You must spend FP to activate it, but the uncontrolled power doesn't have to, or the power is only unreliable in your conscious hands. This especially fits when it's not necessarily you who is using the power uncontrolled (as per Powers 106).
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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