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Originally Posted by maximara
The problem is it creates the situation of why don't high level character to go low level are and just one shot all the things causing issues for the locals?
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Eh, you just gate things by total xp, not level. The real problem is that RPGs can handle balance issues with a GM, and MMOs can't, so they need to balance everything through the character creation system, and the difficulty of balancing depends on how many interactions you're looking at. For example, let's say a level-based system grants a character 6 choices between two powers, and you have two classes. That means you have a total of 128 possible combinations. Now, merge those two and eliminate the level-gating so you have a character with 6 total powers out of 24. That's 134,596 possible combinations.