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Old 04-14-2022, 02:42 PM   #11
maximara
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Join Date: Aug 2004
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Default Re: [DF] Dragonlance

Quote:
Originally Posted by Opellulo View Post
All the aspects are easily emulable, BUT I would suggest to trim down the many allignment-based rules: Dragonlance magic was a headache because appartently in the '80 it was perfectly sound to constantly track a complex three Moon phase calendar on top of the nonsensical 2Ed rules... Only to have Black robes incapable of throwing a fireball.

Same goes for Knight of Solamnia: 3 different classes for the same character archetype.. And for what I remember the Knight of the Rose was basically OP.

...also somebody said kender?
Actually, 1Ed dominated the 80s with 2Ed starting to come out in 1989 but even then rule incompatibility was an issue. If you tried to have Oriental Adventures and regular character together the Western characters came off as underpowered. The Unearthed Arcana upped the power of the Western characters and added to the rule bloat.

As the Gamespy article "Magic & Memories: The Complete History of Dungeons & Dragons - Part III" relates D&D during 2Ed became highly Balkanized with settings like Forgotten Realms and Planescape having every widening and incompatible rule systems.

The Complete (insert name of class here) Handbooks just aggravated the problem.

Regarding the kender that showed up in Dragon #101; love the expression on the magic-users' face — classic "I should have stayed in bed" look.
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