Quote:
Originally Posted by Anders
Has anyone made a conversion of the Dragonlance setting to Dungeon Fantasy? (I'd prefer the old 2nd edition setting rather than any of that new-fangled stuff).
Mages use "Incantation magic," which is the closest to the memorization system. The three orders of magic specialize in different magic - their knowledge of all Paths are capped by the Paths they specialize in. White robes specialize in Augury and Protection, Red robes specialize in Elementalism and Mesmerism, and Black robes specialize in Necromancy and Demonology. Mages get bonuses to spell casting and extra spell slots when their moons are in a favorable position. Bard magic is not affected by
Priests follow the gods of Good, the gods of Evil or the gods of Balance. Good priests get the standard spell list in DF. Evil priests get the Unholy priest spell list. Balance priests get their own spell list which is on a need-to-do list.
Paladins and rangers can buy access to certain spells from the priest or druid list. Knights of Solamnia get their own set of special abilities based on following the Code and the Measure.
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Go for emulation rather than rule to rule translation.
Memorization system can be done via "modules" of hung spells: there are a set number of points that can be allotted to spells - the wizard sets up everything - energy cost, duration, etc before hand.
Aspected Magery is something else to look into.
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