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Old 04-07-2022, 09:43 PM   #14
Shostak
 
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Join Date: Oct 2015
Location: New England
Default Re: Differentiating Weapon Types

Quote:
Originally Posted by phiwum View Post
But this could be fixed by Shostak's first suggestion, for instance, that armor is one point less effective against Ax/Mace weapons. I don't know, that sounds pretty damned powerful.
It is, but it is less powerful than just giving them an extra point of damage, which accomplishes the same thing against armor, but is even better against the unarmored.
Quote:
Now, Shostak wants to balance that with something distinct to swords. Already, swords comes with knife, so that's an advantage. Hence the sword advantage doesn't have to be as good as the Ax/Mace armor advantage (if that's what we choose).
Maybe getting an HTH-compatible weapon with the talent is enough?
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