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Old 04-04-2022, 03:20 PM   #18
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Changing damage progression and price of ST

Quote:
Originally Posted by Varyon View Post
(Of course, [20]/die is pretty high, even if that is what Striking ST costs for +1d to swing. [10]/die may be more fair; treating this as [2.5] per +1 wouldn't be terribly far off; above, that would mean +1 to damage per +2.5 to Lifting/HP)
Part of the issue is that the damage progression for ST comes from Man to Man (TL 3), and the damage progression for innate attack comes from Supers (TL 7). Neither scaling is inherently wrong, but they don't combine well.
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