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Join Date: Aug 2004
Location: Pacheco, California
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What kind of spells are so simple that they'd be suitable for an IQ 7 spellcaster?
Shriek (S): Creates a loud unnatural sound from the caster's hands. Animals will flee the first time they hear this if they roll a 1 on their reaction. Costs 1 fatigue. Slide (T): Subject may attempt a 2/DX roll for each of the next three turns to slide downhill without damage. Costs 2 fatigue. Sniff (T): Subject gets +2 IQ for all smell perception rolls for the next minute. Costs 2 fatigue. Spark (T): Does 1 point of fire damage to the target (armor protects, but shields don't). Can catch highly flammable objects such as loose paper or dry straw on fire. Costs 1 fatigue.
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-HJC |
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