Quote:
Originally Posted by Anders
Not in Path magic. There it removes the spirit permanently (or at least for a very long time). Looked up the Spirit of Place in Summoners. Using those stats, Banishing the spirit would be at -14 and resisted with Will 16, so it won't be easy. But it can be done if a large group of very angry magicians decide to do it.
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It should be mentioned that GURPS Fantasy p 45 and GURPS Horror pg 78 (under Ghost) have their own take on Spirit of Place.
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