Quote:
Originally Posted by swordtart
Remember there are three and only 3 compartments. Crew, Engine (Power Plant) and Cargo. So any component (that can be destroyed) that is not the Plant or Crew or a mounted weapon (or any accessories that are co-mounted with one of those - e.g. extra magazines, laser batteries, component armour etc.) is in the Cargo compartment and becomes an eligible target for hits on that compartment.
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A very notable Cargo location item is a Gas Tank. You need to be electric to get the empty Cargo location for damage allocation.
ObTopic: We play that yes, Cargo is a valid allocation space regardless of what's in it.